Wednesday, September 28, 2016

Amanda Esposito's Response to "The Life and Death of Media"


As a student studying creative computation, this article really made me think about how my art will one day be obsolete. As technology progresses, we become accustomed and expect a higher standard that we impose on media and art. For example, many video games back in the day were considered so cutting edge and were great at the time, but they cannot hold up to the current standard of what we expect from video games of today. All the work that went into making those game is no longer valued, because no one plays those games anymore. Some games are still popular today even with the poor graphics, but many of them are lost. New consoles are always coming out whether we like it or not; Technology is moving faster than us.  Even though technology is evolving, many people still appreciate the old. Not everything is "dead" because many people still have old consoles and play the old games, but many are forgotten and left behind. Many of these old games are deemed to be classics and stick out among the endless sea of growing media. 

This can also be applied to films and music as well. When I tried to introduce my little sisters to the original Star Wars trilogy, they talked about how dated it looked. Even when we switched from VHS to DVD, many movies that were on the VHS never made it to DVD. Now as DVDs and CDs die out there is not many forms left of physical media. Some people collect it, but the main market for physical media is dying out. There is more media out there than we can ever process in our lifetime. Some of the media has to die for others to get their time in the spotlight, but that is just the way of life. As these old forms die out they still shape the media today and live on through them. Just like how individuals will die and be forgotten in at most five generations; the same goes for media. These deaths are not in vain; they shape the future. 

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